Mind your game, game your mind! Mobile gaming for co-constructing knowledge


Article de colloque

Contributeurs:

État de publication: Publiée (2011 Juin )

Titre des actes: Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011

Lieu: Chesapeake, États-Unis

Intervalle de pages: 324-334

Résumé: Mobile learning is increasingly commonplace at all levels of education as well as in the workplace. Its ubiquity, immediacy, flexibility and especially its strong motivational power are such that large-scale adoption is likely imminent, especially as smart phone technology becomes affordable. Another emerging trend is mobile gaming, a looming multimillion dollar industry following in the footsteps of the billion–dollar gaming industry. Furthermore, gaming industry giants such as UBISOFT predict that ‘serious gaming’ will be the fastest-growing segment of the industry over the next decade. In this article, we present a project which is innovative and unique in combining M-learning, M-gaming and Serious Gaming within the purvey of science and technology High School curricula implementing 3D, Augmented Reality (AR) technology.

Théorie de l'activité: