Scaffolding Digital Game Design Activities Grouping Older Adults, Younger Adults and Teens

                                                        

Articles de colloque

Contributors: 
Zhou, Jia (Éditeur)
Publication status: 
2016, 21 juin
Proceedings title: 
International Conference on Human Aspects of IT for the Aged Population
Publisher: 
Springer
Page range: 
74-81
ISBN: 
978-3-319-39943-0
DOI: 
https://doi.org/10.1007/978-3-319-39943-0_8
Abstract: 
Digital game design is a complex activity relying on multiple skills of the 21st century as such creativity, problem solving, collaboration in interdisciplinary teams and computational thinking. The complexity of the knowledge modelling and creation process, game design is a powerful learning activity that could benefit in learning from childhood to older adults. Our experiences take advantage of the digital game design as a complex learning activity and engages learners from different age groups in a joint activity. In this paper, we analyze the scaffolding process of intergenerational game design activities as an instructional learning strategy. We argue that the process could help learners from different ages and backgrounds to collaborate together in doing progressive steps through their game design process.
Exercice annuel: 
2016-2017
Étudiant impliqué: 
(*)