Playing With Fire: Kindling Learning Through Mobile Gaming

                                                        

Articles de colloque

Contributors: 
Publication status: 
2012
Proceedings title: 
Leading Issues in e-Lerning Research for Researchers, Teachers and Students
Publisher: 
Academic Publishing International Limited
Place: 
Sonning Common, Royaume-Uni
Volume: 
1
Page range: 
137-156
ISBN: 
9781906638917
Abstract: 
Mobile learning is increasingly commonplace at all levels of education as well as in the workplace. Its ubiquity, immediacy, flexibility and especially its strong motivational power are such that large-scale adoption is likely imminent, especially as smart phone technology becomes affordable. Another emerging trend is mobile gaming, a looming multimillion dollar industry following in the footsteps of the billion-dollar gaming industry. Furthermore, gaming industry giants such as UBISOFT predict that 'serious gaming' will be the fastest-growing segment of the industry over the next decade. In this article, we present a project which is innovative and unique in combining M-learning, M-gaming and Serious Gaming within the purvey of science and technology High School curricula implementing 3D, Augmented Reality (AR) technology.
Exercice annuel: 
2012-2013