Mind your game, game your mind! Mobile gaming for co-constructing knowledge

                                                        

Articles de colloque

Contributors: 
Barma, Sylvie (Auteur)
Bastiaens, T. (Éditeur)
Ebner, M. (Éditeur)
Publication status: 
2011, juin
Proceedings title: 
Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011
Place: 
Chesapeake, États-Unis
Page range: 
324-334
ISBN: 
978-1-880094-89-1
Abstract: 
Mobile learning is increasingly commonplace at all levels of education as well as in the workplace. Its ubiquity, immediacy, flexibility and especially its strong motivational power are such that large-scale adoption is likely imminent, especially as smart phone technology becomes affordable. Another emerging trend is mobile gaming, a looming multimillion dollar industry following in the footsteps of the billion–dollar gaming industry. Furthermore, gaming industry giants such as UBISOFT predict that ‘serious gaming’ will be the fastest-growing segment of the industry over the next decade. In this article, we present a project which is innovative and unique in combining M-learning, M-gaming and Serious Gaming within the purvey of science and technology High School curricula implementing 3D, Augmented Reality (AR) technology.
Exercice annuel: 
2011-2012